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Projektbeschreibung

sge2d, also known as SDL Game Engine, is a platform-independent 2D game programming framework for C/C++ programmers with the least possible dependencies for easy porting and with a focus on easy API calls and the requirement of commercial programmers. Major features include animated sprites with exact pixel collision detection, A* pathfinding, encrypted files, and more.

Systemanforderungen

Die Systemvoraussetzungen sind nicht definiert
Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.

2008-07-14 00:19 Zurück zur Release-Liste
CVS Snapshot 2008-07-12

Fehler wurden in Sprite Kollisionserkennung festgesetzt. MorphOS Support wurde hinzugefügt. OpenSolaris-Support wurde hinzugefügt.
Tags: Initial freshmeat announcement
Bugs were fixed in sprite collision detection.
MorphOS support was added. OpenSolaris support was
added.

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