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Projektbeschreibung

The Ecere SDK is a cross-platform toolkit for building software applications. It currently runs on Windows, Linux, Mac OS X (through X11), FreeBSD, and the Android OS. It should run on other Unix platforms with minor testing/tweaking. With the Ecere SDK, you can develop applications once and deploy them on all supported platforms alongside a lightweight runtime environment. It introduces eC, an object oriented language derived from and fully compatible with C, compromising neither runtime performance nor ease of use. A built-in 3D engine supporting both Direct3D and OpenGL is fully integrated.

Systemanforderungen

Die Systemvoraussetzungen sind nicht definiert
Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.

2010-02-04 20:07 Zurück zur Release-Liste
0.44 pre1

Das Toolkit wird nun auch auf 64-Bit-bauen Linux-Systemen (noch als 32-Bit). Neue, flexiblere (pro file, config, und die Plattform-) Projekt-Dateien (. EPG) werden unterstützt. Die IDE erzeugt jetzt Cross-Plattform-Makefiles. Die Proben wurden aktualisiert, ergänzt und neu organisiert. Eine Sammlung nützlicher EG-Code für verschiedene Zwecke ( "Extras") wurde hinzugefügt. Es gab Verbesserungen und Bugfixes für den Compiler und in der SDK.
The toolkit will now build on 64-bit Linux systems (still as 32-bit). New more flexible (per file, config, and platform) project files (.epj) are supported. The IDE now generates cross-platform makefiles. The samples were updated, added to, and reorganized. A collection of useful eC code for diverse purposes ("extras") was added. There were improvements and bugfixes to the compiler and throughout the SDK.

Project Resources