ZEngine is a cross-platform 2D API which uses a
combination of OpenGL and SDL to provide speed and
functionality as well as portability. The library
can be used on any platform SDL supports, but for
full functionality requires OpenGL and several SDL
extension libraries. A class-based design allows
the easy management of resources and makes
learning the API easy, allowing more time to be
spent on the development of the actual game than
learning of various APIs. Current development
platforms are Windows and Linux, but ZEngine is
reported to work on similar operating systems
(like OSX), and help is available for anyone
porting to any platform.