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Projektbeschreibung

view3dscene is a browser for VRML (1.0 and 2.0) and X3D, and a viewer for other 3D model formats (3DS, MD3, Wavefront OBJ, and Collada are handled). It supports viewing the scene in the "Examine" mode and walking in the virtual world with features such as collision detection and gravity. Rendering is done using OpenGL. Many advanced 3D graphic effects are available, like mirrors (flat and through cube environment mapping), shadows (shadow maps and shadow volumes), GLSL shaders and more. The program can also convert files from 3DS, MD3, Collada and other formats to X3D and pretty-print VRML and X3D files.

Systemanforderungen

Die Systemvoraussetzungen sind nicht definiert
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2013-01-28 02:25 Zurück zur Release-Liste
3.12.0

Es ist nun möglich, die Wanderung und fliegen, Modi durch Ziehen der Maus zu navigieren. Maus 3D Geräteunterstützung wurde hinzugefügt. Bildraum ambient Occlusion implementiert ist (siehe Menüpunkt "Ansicht-->-Screen-Effekte"). 3D-Lichter interaktiv bearbeitet werden können (siehe Menüpunkt "Bearbeiten-> Lichter Editor"). Alle Screen-Effekte arbeiten jetzt zusammen mit Multi-Sampling (Anti-Aliasing). Einheit Anweisung von X3D 3.3 implementiert ist. VisibilitySensor Knoten wird unterstützt. Viele Fixes zur Triangulation konkave Polygone. Weitere kleine Verbesserungen und Optimierungen mit Castle Game Engine 4.0.0 aus.
Tags: Major feature enhancements
It is now possible to navigate in the Walk and Fly modes by mouse dragging. Mouse 3D device support was added. Screen-space ambient occlusion is implemented (see menu item "View -> Screen Effects"). 3D lights can be edited interactively (see the "Edit -> Lights Editor" menu item). All screen effects cooperate now with multi-sampling (anti-aliasing). UNIT statement from X3D 3.3 is implemented. VisibilitySensor node is supported. Many fixes to triangulating concave polygons. Other minor improvements and optimizations coming from using Castle Game Engine 4.0.0.

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